TileServer GL v3.1.0 Release Notes

Release Date: 2020-12-11 // almost 2 years ago
    • ๐Ÿ›  Fix preview thumbnail for raster data sources (#441, @hfs)
    • โฑ Increase initial timeout - xvfbMaxStartWaitTime (#413, @zstadler)
    • ๐Ÿ›  Fix reflected XSS in 'key' parameter (#462, @korpd)
    • ๐Ÿ›  Fix reflected XSS in 'style' parameter (#463, @korpd)
    • ๐Ÿ›  Fix missing ScaleDenominator in wmts.tmpl (#479, @poljvd)
    • ๐Ÿ›  Fix crash in serveAllFonts (#482, @candux)
    • โšก๏ธ Update sharp to avoid segfault (#488, @vcabbage)
    • Render up to scale level 22 (#487, @bheupers)
    • โž• Add api key to sprite ressources in style json (#484, @candux)
    • ๐Ÿณ Streamline Dockerfile for caching and size (#457, @joakimfors)

Previous changes from v3.0.0

    • โž• Add tileMargin option (#379, @stefslon) (#394, @korpd)
    • โฌ†๏ธ Upgrade to node 10, es6 (@nyurik)
    • Code cleaning and removing unnecessary resources
    • ๐Ÿ’… Cleanup bundled style and fonts (simplify startup procedure #271)
    • โž• Add serveAllStyles option + watch the directory for changes
    • โž• Add style validation and skip invalid styles
    • ๐Ÿ‘‰ Make tileserver-gl-light compatible with node >=10 (#410, @jdesboeufs)
    • ๐Ÿ›  Fix outlines on semi-transparent edges (#415, @xabbu42)
    • โšก๏ธ Update dependencies