The Battle for Wesnoth v1.17.3 Release Notes
-
### Add-ons client
- The
forum_auth
attribute now allows authenticating with your forum credentials, as well as no longer requiring thepassphrase
oremail
attributes be populated in the_server.pbl
. (PR #5866) ### Campaigns - Descent into Darkness
- S08: Prevent Spectral Servant from picking up the book (issue #6576)
- Northern Rebirth
- S05a_01:
- Solve units getting stuck in the wall before the spider chamber (issue #6607)
- Enhance dialogue between Tallin and Abhai (issue #6608)
- S05a_01:
- Sceptre of Fire
- Fixed Thursagan's Arcanister advancement being "lost" after dismounting a minecart (PR #6484).
- Improvements and spelling corrections to the English prose text (PR #6177). ### Lua API
- New
wesnoth.interface.add_overlay_text
function allows placing arbitrary floating text anywhere on the screen - like[print]
but with more options (PR #5837). ### Terrain - New palisades terrain (Eqp) and general fence terrain macros cleanup
- Rubble pile overlay terrain now connects with adjacent rubble piles
- Replace old-style terrain macros (PR #6606) ### Translations
- Updated translations: British English, Czech, French, Italian ### User interface
- Map labels are scaled by zoom (PR #6604).
- Revamped the Game Load dialog. ### Miscellaneous and Bug Fixes
- Reduced the size of Isar's Cross map background images.
- Resolve crash on systems using musl implementation of libc (issue #6603).
- Refactoring of the C++ GUI2 event dispatcher.
- Refactoring of the
display
class' theme initialization. - Fixed a crash with "laststrike" (firststrike given to the opponent) weapon specials (issue #6575).
- Added more unit tests for weapon specials.
- The