The Battle for Wesnoth v1.17.4 Release Notes

  • ### Campaigns

    • Sceptre of Fire
      • S9: Allow Grypon Riders to complete the scenario (issue #6332)
    • Under the Burning Suns
      • S5: Enforce encounter with the Cloaked Figure (issue #6364)
      • S8: Spawned units will now be unable to be blocked into walls (PR #6677) ### Editor
    • Added some missing terrain groupings (issue #6643) ### Terrain
    • new terrain variations
      • Rrd for desert road/cobbles - just a recolor, but has some different transitions than the normal roads
      • ^Bsa* for snowy stone bridge ### Translations
    • Updated translations: British English, Chinese (Simplified), Czech, French, Italian ### User interface
    • Added integer scaling options for the entire UI. ### Miscellaneous and Bug Fixes
    • The --stringfreeze (-Z) command line flag has been removed from wmllint.
    • The checks for the old special notes system have been removed from wmllint; the notecheck off, notecheck on and match <ability> with <note> magic comments no longer have any effect.
    • Resolved title screen flashing during the loading screen (issue #2395)
    • Added the {PASSABLE_HEX} macro to core and deleted it from TRoW S19 (PR #6677)
    • Converted most portrait images to webp (PR #6611).
    • Hardware accelerated rendering has been enabled in SDL.