The Battle for Wesnoth v1.17.4 Release Notes
-
### Campaigns
- Sceptre of Fire
- S9: Allow Grypon Riders to complete the scenario (issue #6332)
- Under the Burning Suns
- S5: Enforce encounter with the Cloaked Figure (issue #6364)
- S8: Spawned units will now be unable to be blocked into walls (PR #6677) ### Editor
- Added some missing terrain groupings (issue #6643) ### Terrain
- new terrain variations
Rrd
for desert road/cobbles - just a recolor, but has some different transitions than the normal roads^Bsa*
for snowy stone bridge ### Translations
- Updated translations: British English, Chinese (Simplified), Czech, French, Italian ### User interface
- Added integer scaling options for the entire UI. ### Miscellaneous and Bug Fixes
- The
--stringfreeze
(-Z
) command line flag has been removed from wmllint. - The checks for the old special notes system have been removed from wmllint; the
notecheck off
,notecheck on
andmatch <ability> with <note>
magic comments no longer have any effect. - Resolved title screen flashing during the loading screen (issue #2395)
- Added the {PASSABLE_HEX} macro to core and deleted it from TRoW S19 (PR #6677)
- Converted most portrait images to webp (PR #6611).
- Hardware accelerated rendering has been enabled in SDL.
- Sceptre of Fire