Hextris v1.1 Release Notes

Release Date: 2014-08-19 // almost 10 years ago
  • Following Hextris' massively successful release on Twitter, Hacker News, and a plethora of both foreign and domestic news sources (thanks guys!) we were given a ton of feedback. We've tried to address as much of it as possible - however, there are still a few mechanics we're playing with that we hope to release later on.

    Changes from 1.0 to 1.1: ( bold = (relatively) major changes)

    • Made game physics independent from rendering
      • Physics update every 1/60th of a second (16.66 ms) while the renderer just renders as fast as it can using requestAnimationFrame
    • ๐Ÿšš Moved restart button onto pause menu to prevent people from accidentally tapping it during gameplay
    • โšก๏ธ Updated license to GPL
    • ๐Ÿ›  Fixed bug report button to point to http://github.com/hextris/hextris/issues
    • โž• Added social network "share" buttons
      • Twitter in particular - added "Share your score!" button
    • Modified widths of social network share buttons to keep up with demand (1000 likes takes up more space than 0 likes)
    • โž• Added analytics for Google + a few other more realtime platforms
    • โž• Added Facebook open-graph code (Thanks @leereilly !)