The Battle for Wesnoth v1.16.3 Release Notes

  • ### Add-ons client

    • Fixed: using the up or down arrow keys in small-screen mode returned to the title screen (issue #6485).
    • Add-on passwords that are not stored in the _server.pbl can now be stored in the same credentials file as multiplayer passwords (PR #6543). ### Campaigns
    • Delfador’s Memoirs
      • S11: Finding Chantal will now share her side’s vision with the player, as originally intended.
      • S14: Smoother appearance of enemies and added dialogue (#6176).
    • Descent into Darkness
      • S08: Prevent Spectral Servant from picking up the book (issue #6576).
    • Northern Rebirth
      • S05a_01: Solve units getting stuck in the wall before the spider chamber (issue #6607).
    • Sceptre of Fire
      • Fixed Thursagan's Arcanister advancement being "lost" after dismounting a minecart.
      • Improvements and spelling corrections to the English prose text (PR #6177).
      • S9: Allow Grypon Riders to complete the scenario (issue #6332)
    • Son of the Black Eye
      • Improvements and spelling corrections to the English prose text (PR #6166).
    • The Rise of Wesnoth
      • S22: Fixed the possibility of a misplaced dialogue when a bridge was broken (issue #6376).
    • Under the Burning Suns
      • S08: Kromph and the Dust devil now trigger a critical event (issue #6211).
    • World Conquest
      • Updated the modding instructions, helping add-on authors add extra factions etc. ### Editor
    • Add documentation for the magenta D and special terrain overlays (PR #6460).
    • Added some missing terrain groupings (issue #6643) ### Multiplayer
    • Fixed updating add-ons when joining a game that requires a new version (issue #6383).
    • Add a /clear command for the lobby-chat window. ### Packaging
    • flatpak: update freedesktop runtime version to 21.08 (issue #6497). ### Terrain
    • Better transition for Swamp to Icy Cobbles (PR #6491).
    • New graphics variations for icy and rocky terrains.
    • The help browser adds special notes for castles and healing terrains (PR #6461). ### Translations
    • Updated translations: British English, Bulgarian, Chinese (Simplified), Czech, French, Italian, Japanese, Portuguese (Brazil), Russian
    • Fixed the stats for Spanish being overwritten by the stats for Spanish (Latin American). ### Units
    • Saurian sprites cleanup (PR #6450).
    • Various small sprite updates for sea serpents and swamp lizards (PR #6452). ### User interface
    • Mark the Plan Unit Advance mod as MP-only so it doesn't show up as available for campaigns. ### Miscellaneous and Bug Fixes
    • wmlscope can now report about calls to deprecated macros when using the --unresolved switch.
    • wmlxgettext’s old behavior of processing files in the order they’re given on the command line can be selected with the --no-sort-by-file option (PR #6586).
    • Fixed a crash with "laststrike" (firststrike given to the opponent) weapon specials (issue #6575).
    • Fixed a crash with locally-edited add-ons that had neither _server.pbl nor _info.cfg (issue #6389).
    • Added more unit tests for weapon specials.
    • Resolve crash on systems using musl implementation of libc (issue #6603)
    • The --stringfreeze (-Z) command line flag has been removed from wmllint.
    • The checks for the old special notes system have been removed from wmllint; the notecheck off, notecheck on and match <ability> with <note> magic comments no longer have any effect.
    • Resolved title screen flashing during the loading screen (issue #2395)
    • Fixed erratic keyboard and mouse scroll speed (issue #3607)
    • wmllint automatically removes the obsolete lines {SOUND:SLOW} and `{SOUND:POISON}