The Battle for Wesnoth v1.9.11 Release Notes
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### Campaigns
- Sceptre of Fire:
- A Bargain is Struck: added missing hero overlays to Alanin and the caravans
- A Bargain is Struck: added find_vacant=yes to avoid unstoring Alanin upon Rugnur or another player's unit
- The Dragon: fixed Rugnur being recalled not fully healed
- The Dragon: integrated two sighted events with moveto events ### Engine
- Fixed bug #18918: the create unit dialog was sometimes capturing village incorrectly ### Language and i18n
- Updated translations: British English, Dutch, French, Finnish, Galician, Indonesian, Italian, Korean, Latvian, Lithuanian, Old English ### WML engine
- Added [secondary_unit] SUF for filtering the recalling leader in [recall] action WML
- Fixed red, green and blue keys in 24-hour ToD not maching the default schedule colors
- Reworked [harm_unit]'s damage calculation code to avoid leadership ability altering the damage value ### Miscellaneous and bug fixes
- Fixed disappearing theme UI buttons after changing fullscreen/windowed mode or resolution in Preferences during a game
- Fixed define handling of wmlxgettext (bug #18622)
- Changed: Try to recover from broken pango-markup.
- Sceptre of Fire: