The Battle for Wesnoth v1.9.12 Release Notes
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### Language and i18n
- Updated translations: British English, Czech, French, German, Hungarian, Indonesian, Italian, Latin, Latvian, Old English, Russian, Slovak ### Multiplayer
- Fixed missed side init if controller changes at side progression (bug #16299)
- Fixed user interface not updated if controller changes (bug #19056) ### Whiteboard
- Fix invalid actions not being detected until another action is created
- Erase invalid actions when you try to execute them
- Disable access to Suppose Dead action until we can find a better UI for it
- Fix bug #18774: Recalling with the whiteboard enabled causes crash
- Fix bug #19061: Crash on starting most campaign scenarios
- Fix getting "not enough gold" message when executing planned recruits/recalls
- Ghost the unit at starting position of planned moves
- On mouseover, display orb and xp bar on planned moves with accurate status
- Mouseover on last planned move of a unit displays accurate movement left
- Re-enabled multi-turn moves ### Miscellaneous and bug fixes
- Fixed bug #19095: fixed a gcc warning when compiling under OpenBSD
- Fixed bug #19096: fixed linker errors on OpenBSD when using the CMake build system