The Battle for Wesnoth v1.9.12 Release Notes

  • ### Language and i18n

    • Updated translations: British English, Czech, French, German, Hungarian, Indonesian, Italian, Latin, Latvian, Old English, Russian, Slovak ### Multiplayer
    • Fixed missed side init if controller changes at side progression (bug #16299)
    • Fixed user interface not updated if controller changes (bug #19056) ### Whiteboard
    • Fix invalid actions not being detected until another action is created
    • Erase invalid actions when you try to execute them
    • Disable access to Suppose Dead action until we can find a better UI for it
    • Fix bug #18774: Recalling with the whiteboard enabled causes crash
    • Fix bug #19061: Crash on starting most campaign scenarios
    • Fix getting "not enough gold" message when executing planned recruits/recalls
    • Ghost the unit at starting position of planned moves
    • On mouseover, display orb and xp bar on planned moves with accurate status
    • Mouseover on last planned move of a unit displays accurate movement left
    • Re-enabled multi-turn moves ### Miscellaneous and bug fixes
    • Fixed bug #19095: fixed a gcc warning when compiling under OpenBSD
    • Fixed bug #19096: fixed linker errors on OpenBSD when using the CMake build system