The Battle for Wesnoth v1.16.1 Release Notes
-
### Add-ons server
- Fixed
core=
attribute in_server.pbl
being completely ignored (issue #5664). ### Campaigns - Tutorial
- Use a portrait on the Campaigns menu.
- Sceptre of Fire
- S02p5: Added defeat condition if Alanin dies. ### Multiplayer
- Increased the limits of timer values (up to 10 minutes turn bonus, 50 minutes reservoir).
- Re-added HTML character escaping. ### Lua API
- Fixed an error in
gui.get_user_choice()
(part of PR #6247). - Fixed an error in handling
x,y
locations (issue #6231). ### Packaging - Fixed missing dependency on boost-math in the vcpkg config.
- Made
get_dlls.py
install libraries forwesnothd
too. ### Translations - Updated translations: Dutch, Italian, Portuguese (Brazil).
- Added po hints for time format strings. ### User interface
- Made the Add-ons Manager search box less unwieldy on very small resolutions.
- Made listbox header toggle buttons taller. ### WML Engine
- Fixed
[item]x,y=
at scenario scope (issue #6231). ### Miscellaneous and Bug Fixes - Fixed missing tooltips on the side-bar (hover over the unit type to see a description, etc) (issues #6007 and #6096).
- Fixed several issues in the multiplayer server about TLS connections, error-handling and disconnections.
- Added
.DS_Store
andThumbs.db
to wmltool's list of files to ignore.
- Fixed