The Battle for Wesnoth v1.16.1 Release Notes

  • ### Add-ons server

    • Fixed core= attribute in _server.pbl being completely ignored (issue #5664). ### Campaigns
    • Tutorial
      • Use a portrait on the Campaigns menu.
    • Sceptre of Fire
      • S02p5: Added defeat condition if Alanin dies. ### Multiplayer
    • Increased the limits of timer values (up to 10 minutes turn bonus, 50 minutes reservoir).
    • Re-added HTML character escaping. ### Lua API
    • Fixed an error in gui.get_user_choice() (part of PR #6247).
    • Fixed an error in handling x,y locations (issue #6231). ### Packaging
    • Fixed missing dependency on boost-math in the vcpkg config.
    • Made get_dlls.py install libraries for wesnothd too. ### Translations
    • Updated translations: Dutch, Italian, Portuguese (Brazil).
    • Added po hints for time format strings. ### User interface
    • Made the Add-ons Manager search box less unwieldy on very small resolutions.
    • Made listbox header toggle buttons taller. ### WML Engine
    • Fixed [item]x,y= at scenario scope (issue #6231). ### Miscellaneous and Bug Fixes
    • Fixed missing tooltips on the side-bar (hover over the unit type to see a description, etc) (issues #6007 and #6096).
    • Fixed several issues in the multiplayer server about TLS connections, error-handling and disconnections.
    • Added .DS_Store and Thumbs.db to wmltool's list of files to ignore.