Lila alternatives and similar software solutions
Based on the "Games" category.
Alternatively, view Lila alternatives based on common mentions on social networks and blogs.
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Minetest
Minetest is an open source voxel game engine with easy modding and game creation -
The Battle for Wesnoth
An open source, turn-based strategy game with a high fantasy theme. -
Agar.IO Clone
Agar.io clone written with Socket.IO and HTML5 canvas -
untrusted
A meta-JavaScript adventure game by Alex Nisnevich and Greg Shuflin. -
SourceBans++
Admin, ban, and comms management system for the Source engine -
TournamentMango
TournamentMango is an open source tournament bracket and user management system. You can build an archive of players and keep track of all their scores over time as well as their regular characters, games, and aliases. -
Legend of the Green Dragon
Core functionality for Legend of the Green Dragon, a text-based RPG game. -
QuakeJS
Fork of inolen/quakejs with additonal content server, local play page, and start-stop script -
Net64+
Net64 aka SM64O allows playing Super Mario 64 in an online multiplayer mode. Net64+ is the official continuation of the program and features an integrated server list.
Static code analysis for 29 languages.
* Code Quality Rankings and insights are calculated and provided by Lumnify.
They vary from L1 to L5 with "L5" being the highest.
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README
lichess.org
Lila (li[chess in sca]la) is a free online chess game server focused on realtime gameplay and ease of use.
It features a search engine, computer analysis distributed with fishnet, tournaments, simuls, forums, teams, tactic trainer, a mobile app, and a shared analysis board. The UI is available in more than 130 languages thanks to the community.
Lichess is written in Scala 2.13, and relies on the Play 2.8 framework. scalatags is used for templating. Pure chess logic is contained in the scalachess submodule. The server is fully asynchronous, making heavy use of Scala Futures and Akka streams. WebSocket connections are handled by a separate server that communicates using redis. Lichess talks to Stockfish deployed in an AI cluster of donated servers. It uses MongoDB to store more than 1.7 billion games, which are indexed by elasticsearch. HTTP requests and WebSocket connections can be proxied by nginx. The web client is written in TypeScript and snabbdom, using Sass to generate CSS. The blog uses a free open content plan from prismic.io. All rated games are published in a free PGN database. Browser testing done with Browserstack. Proxy detection done with IP2Proxy database. Please help us translate Lichess with Crowdin.
See lichess.org/source for a list of repositories.
Join us on Discord for more info. Use GitHub issues for bug reports and feature requests.
Installation
./lila # thin wrapper around sbt
run
The Wiki describes how to setup a development environment.
HTTP API
Feel free to use the Lichess API in your applications and websites.
Supported browsers
Name | Version | Notes |
---|---|---|
Chromium / Chrome | last 10 | Full support |
Firefox | 61+ | Full support (fastest local analysis since FF 79) |
Opera | 55+ | Reasonable support |
Safari | 11.1+ | Reasonable support |
Edge | 17+ | Reasonable support |
Older browsers (including any version of Internet Explorer) will not work. For your own sake, please upgrade. Security and performance, think about it!
License
Lila is licensed under the GNU Affero General Public License 3 or any later version at your choice with an exception for Highcharts. See copying for details.
Credits
See lichess.org/thanks and the contributors here:
*Note that all licence references and agreements mentioned in the Lila README section above
are relevant to that project's source code only.