Mindustry alternatives and similar software solutions
Based on the "Games" category.
Alternatively, view Mindustry alternatives based on common mentions on social networks and blogs.
-
Lila
DISCONTINUED. โ lichess.org: the forever free, adless and open source chess server โ [Moved to: https://github.com/lichess-org/lila] -
Minetest
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation -
TournamentMango
DISCONTINUED. TournamentMango is an open source tournament bracket and user management system. You can build an archive of players and keep track of all their scores over time as well as their regular characters, games, and aliases. -
Legend of the Green Dragon
Core functionality for Legend of the Green Dragon, a text-based RPG game. -
QuakeJS
Fork of inolen/quakejs with additonal content server, local play page, and start-stop script -
Net64+
Net64 aka SM64O allows playing Super Mario 64 in an online multiplayer mode. Net64+ is the official continuation of the program and features an integrated server list.
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README
[Logo](core/assets-raw/sprites/ui/logo.png)
The automation tower defense RTS, written in Java.
Contributing
See [CONTRIBUTING](CONTRIBUTING.md).
Building
Bleeding-edge builds are generated automatically for every commit. You can see them here.
If you'd rather compile on your own, follow these instructions. First, make sure you have JDK 16-17 installed. Other JDK versions will not work. Open a terminal in the Mindustry directory and run the following commands:
Windows
Running: gradlew desktop:run
Building: gradlew desktop:dist
Sprite Packing: gradlew tools:pack
Linux/Mac OS
Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist
Sprite Packing: ./gradlew tools:pack
Server
Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server', e.g. gradlew server:dist
.
Android
- Install the Android SDK here. Make sure you're downloading the "Command line tools only", as Android Studio is not required.
- Set the
ANDROID_HOME
environment variable to point to your unzipped Android SDK directory. - Run
gradlew android:assembleDebug
(or./gradlew
if on linux/mac). This will create an unsigned APK inandroid/build/outputs/apk
.
To debug the application on a connected phone, run gradlew android:installDebug android:run
.
Troubleshooting
Permission Denied
If the terminal returns Permission denied
or Command not found
on Mac/Linux, run chmod +x ./gradlew
before running ./gradlew
. This is a one-time procedure.
Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in /desktop/build/libs/Mindustry.jar
for desktop builds, and in /server/build/libs/server-release.jar
for server builds.
Feature Requests
Post feature requests and feedback here.
Downloads
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